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» Building a Game Development Program
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EUROGP
2005
Springer
118views Optimization» more  EUROGP 2005»
15 years 10 months ago
GP-Robocode: Using Genetic Programming to Evolve Robocode Players
Abstract. This paper describes the first attempt to introduce evolutionarily designed players into the international Robocode league, a simulationbased game wherein robotic tanks ...
Yehonatan Shichel, Eran Ziserman, Moshe Sipper
KES
2008
Springer
15 years 4 months ago
Developmental evaluation in Genetic Programming: The TAG-based frame work
We build on our previous feasibility studies [18,20], which demonstrated the impact of evaluation during development in the DEVTAG system, and here present a fullfledged developmen...
Tuan Hao Hoang, Daryl Essam, Robert I. McKay, Nguy...
ICALT
2006
IEEE
15 years 10 months ago
ANNANN - Next Steps for Scaffolding Learning About Programs
It is difficult for a student to learn how to program and to build an understanding of the rationale which underpins the development of a program’s componentparts. Conventional ...
Su White, Clare J. Hooper, Leslie Carr, Timothy P....
TEI
2010
ACM
197views Hardware» more  TEI 2010»
15 years 11 months ago
Constructing with movement: kinematics
This paper describes Kinematics: a novel construction toy for children consisting of both active (shape-changing or rotating) and passive building blocks. In comparison to similar...
Leonhard Oschuetz, Daniel Wessolek, Wolfgang Sattl...
RULEML
2005
Springer
15 years 10 months ago
Merging and Aligning Ontologies in dl-Programs
Abstract. The language of dl-programs is a latest effort in developing an expressive representation for Web-based ontologies. It allows to build answer set programming (ASP) on top...
Kewen Wang, Grigoris Antoniou, Rodney W. Topor, Ab...