Sciweavers

856 search results - page 49 / 172
» Building a Game Development Program
Sort
View
EUROGP
2005
Springer
118views Optimization» more  EUROGP 2005»
15 years 3 months ago
GP-Robocode: Using Genetic Programming to Evolve Robocode Players
Abstract. This paper describes the first attempt to introduce evolutionarily designed players into the international Robocode league, a simulationbased game wherein robotic tanks ...
Yehonatan Shichel, Eran Ziserman, Moshe Sipper
KES
2008
Springer
14 years 9 months ago
Developmental evaluation in Genetic Programming: The TAG-based frame work
We build on our previous feasibility studies [18,20], which demonstrated the impact of evaluation during development in the DEVTAG system, and here present a fullfledged developmen...
Tuan Hao Hoang, Daryl Essam, Robert I. McKay, Nguy...
91
Voted
ICALT
2006
IEEE
15 years 3 months ago
ANNANN - Next Steps for Scaffolding Learning About Programs
It is difficult for a student to learn how to program and to build an understanding of the rationale which underpins the development of a program’s componentparts. Conventional ...
Su White, Clare J. Hooper, Leslie Carr, Timothy P....
TEI
2010
ACM
197views Hardware» more  TEI 2010»
15 years 4 months ago
Constructing with movement: kinematics
This paper describes Kinematics: a novel construction toy for children consisting of both active (shape-changing or rotating) and passive building blocks. In comparison to similar...
Leonhard Oschuetz, Daniel Wessolek, Wolfgang Sattl...
RULEML
2005
Springer
15 years 3 months ago
Merging and Aligning Ontologies in dl-Programs
Abstract. The language of dl-programs is a latest effort in developing an expressive representation for Web-based ontologies. It allows to build answer set programming (ASP) on top...
Kewen Wang, Grigoris Antoniou, Rodney W. Topor, Ab...