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» Building a Game Development Program
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CBSE
2007
Springer
15 years 3 months ago
Soya: A Programming Model and Runtime Environment for Component Composition Using SSDL
Abstract. The SOAP Service Description Language (SSDL) is a SOAPcentric language for describing Web Service contracts. SSDL focuses on abstraction as the building block for creatin...
Patric Fornasier, Jim Webber, Ian Gorton
AGILEDC
2003
IEEE
15 years 3 months ago
YP and Urban Simulation: Applying an Agile Programming Methodology in a Politically Tempestuous Domain
YP is an agile programming methodology that has evolved over the past 15 years. Many of its features are common to other agile methodologies; its novel features include using a hi...
Bjørn N. Freeman-Benson, Alan Borning
ENTCS
2008
140views more  ENTCS 2008»
14 years 9 months ago
Linking Event-B and Concurrent Object-Oriented Programs
The Event-B method is a formal approach to modelling systems, using refinement. Initial specification is a high level of abstraction; detail is added in refinement steps as the de...
Andrew Edmunds, Michael Butler
SEKE
2005
Springer
15 years 3 months ago
Javawock: A Java Class Recommender System Based on Collaborative Filtering
- Many software development platforms provide a large number of library components to make it easy to build high quality software. On the other hand, it became more and more diffic...
Masateru Tsunoda, Takeshi Kakimoto, Naoki Ohsugi, ...
CEC
2010
IEEE
14 years 11 months ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...