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» Building a Game Development Program
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106
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AIIDE
2008
15 years 2 months ago
Effects of Communication on the Evolution of Squad Behaviours
As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...
Darren Doherty, Colm O'Riordan
98
Voted
CORR
2008
Springer
71views Education» more  CORR 2008»
15 years 16 days ago
A Survey of Quantum Programming Languages: History, Methods, and Tools
Quantum computer programming is emerging as a new subject domain from multidisciplinary research in quantum computing, computer science, mathematics (especially quantum logic, lamb...
Donald A. Sofge
80
Voted
ITICSE
2004
ACM
15 years 5 months ago
COMPASS: a CS program assessment project
In this paper, we describe our Computer Science Program Assessment (COMPASS) project. COMPASS uses open-source software tools to support the development and analysis of course por...
Adel M. Abunawass
111
Voted
ICIP
2001
IEEE
16 years 2 months ago
Easy Java programming for teaching image-processing
We have designed a series of computer sessions build around ImageJ (a public-domain software for image analysis), as a practical complement to a two-semester course in image proce...
Daniel Sage, Michael Unser
98
Voted
FOSSACS
2009
Springer
15 years 7 months ago
Realizability of Concurrent Recursive Programs
Abstract. We define and study an automata model of concurrent recursive programs. An automaton consists of a finite number of pushdown systems running in parallel and communicati...
Benedikt Bollig, Manuela-Lidia Grindei, Peter Habe...