Sciweavers

856 search results - page 70 / 172
» Building a Game Development Program
Sort
View
ICAI
2004
14 years 11 months ago
Task-Oriented Computational Economic-Based Distributed Resource Allocation Mechanisms for Computational Grids
In computational grids, heterogeneous resources with different ownerships are dynamically available and distributed geographically. It is not realistic to build the resource alloc...
Linli He, Thomas R. Ioerger
AAAI
1994
14 years 11 months ago
CHATTERBOTS, TINYMUDS, and the Turing Test: Entering the Loebner Prize Competition
The Turing Test was proposed by Alan Turing in 1950; he called it the Imitation Game. In 1991 Hu Loebner prize competition, offering a f h Loebner started the 100,000 prize to the...
Michael L. Mauldin
WWW
2011
ACM
14 years 4 months ago
Towards liquid service oriented architectures
The advent of Cloud computing platforms, and the growing pervasiveness of Multicore processor architectures have revealed the inadequateness of traditional programming models base...
Daniele Bonetta, Cesare Pautasso
IWIA
2005
IEEE
15 years 3 months ago
A Methodology for Designing Countermeasures against Current and Future Code Injection Attacks
This paper proposes a methodology to develop countermeasures against code injection attacks, and validates the methodology by working out a specific countermeasure. This methodol...
Yves Younan, Wouter Joosen, Frank Piessens
SAC
2003
ACM
15 years 3 months ago
Can a Parser be Generated from Examples?
One of the open problems in the area of domain-specific languages is how to make domain-specific language development easier for domain experts not versed in a programming languag...
Marjan Mernik, Goran Gerlic, Viljem Zumer, Barrett...