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» Building a Game Development Program
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117
Voted
STOC
2009
ACM
150views Algorithms» more  STOC 2009»
16 years 1 months ago
Integrality gaps for Sherali-Adams relaxations
We prove strong lower bounds on integrality gaps of Sherali?Adams relaxations for MAX CUT, Vertex Cover, Sparsest Cut and other problems. Our constructions show gaps for Sherali?A...
Moses Charikar, Konstantin Makarychev, Yury Makary...
104
Voted
TEI
2009
ACM
103views Hardware» more  TEI 2009»
15 years 7 months ago
A tangible construction kit for exploring graph theory
Graphs are a versatile representation of many systems in computer science, the social sciences, and mathematics, but graph theory is not taught in schools. We present our work on ...
Eric Schweikardt, Nwanua Elumeze, Michael Eisenber...
DIGITEL
2007
IEEE
15 years 6 months ago
MuDiS - A Virtual Learning Environment
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Jeetinder Singh, Jayanthi Sivaswamy, Krishnarajulu...
WOSP
2004
ACM
15 years 6 months ago
Analysing UML 2.0 activity diagrams in the software performance engineering process
In this paper we present an original method of analysing the newlyrevised UML2.0 activity diagrams. Our analysis method builds on our formal interpretation of these diagrams with ...
C. Canevet, Stephen Gilmore, Jane Hillston, Le&ium...
ASSETS
1998
ACM
15 years 4 months ago
Conversational Gestures for Direct Manipulation on the Audio Desktop
We describe the speech-enabling approach to building auditory interfaces that treat speech as a first-class modality. The process of designing effective auditory interfaces is de...
T. V. Raman