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» Building a Game Development Program
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105
Voted
APAQS
2000
IEEE
15 years 5 months ago
Software Quality Prediction Using Mixture Models with EM Algorithm
The use of the statistical technique of mixture model analysis as a tool for early prediction of fault-prone program modules is investigated. The Expectation-Maximum likelihood (E...
Ping Guo, Michael R. Lyu
88
Voted
EATIS
2007
ACM
15 years 4 months ago
A methodology to design information retrieval systems (MDIRS)
MDIRS is methodology to define the actors and the steps to build efficiently information retrieval (IR) System. MDRIS main mission is to analyze, develop and evaluate mechanisms s...
João Ferreira, Alberto Silva, José D...
FLAIRS
2006
15 years 1 months ago
The ASSISTment Builder: Towards an Analysis of Cost Effectiveness of ITS Creation
Intelligent Tutoring Systems, while effective at producing student learning [2,7], are notoriously costly to construct [1,9], and require PhD level experience in cognitive science...
Neil T. Heffernan, Terrence E. Turner, Abraao L. N...
144
Voted
ACSC
2004
IEEE
15 years 4 months ago
Exploiting FPGA Concurrency to Enhance JVM Performance
The Java Programming Language has been praised for its platform independence and portability, but because of its slow execution speed on a software Java Virtual Machine (JVM), som...
James Parnis, Gareth Lee
132
Voted
TAP
2007
Springer
113views Hardware» more  TAP 2007»
15 years 6 months ago
Combining Static and Dynamic Reasoning for Bug Detection
Many static and dynamic analyses have been developed to improve program quality. Several of them are well known and widely used in practice. It is not entirely clear, however, how ...
Yannis Smaragdakis, Christoph Csallner