Sciweavers

793 search results - page 129 / 159
» Building a Software Factory for Pervasive Systems Developmen...
Sort
View
107
Voted
CHI
2009
ACM
15 years 6 months ago
Coordinating tasks on the commons: designing for personal goals, expertise and serendipity
How is work created, assigned, and completed on large-scale, crowd-powered systems like Wikipedia? And what design principles might enable these federated online systems to be mor...
Michel Krieger, Emily Margarete Stark, Scott R. Kl...
NETGAMES
2004
ACM
15 years 5 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
IEEEMM
2002
134views more  IEEEMM 2002»
14 years 11 months ago
A Middleware Architecture for Open and Interoperable GISs
an abstract model for information sharing and integration and use it to develop an architecture for building open, component-based, interoperable systems. A geographic information ...
Steven H. Wong, Steven L. Swartz, Dilip Sarkar
AGENTS
2000
Springer
15 years 4 months ago
Open Source, Standards and Scaleable Agencies
Numerous agencies and agent systems are being developed or portrayed as vehicles to deliver novel types of e-commerce services to users. However service agents in one agency are p...
Stefan Poslad, Phil Buckle, Rob Hadingham
CAISE
2008
Springer
15 years 1 months ago
An Hybrid Design Solution For Spacecraft Simulators
Abstract. The European Space Agency (ESA) has created the Simulation Model Portability 2 (SMP2) standard with the purpose to provide a design solution for the project of Spacecraft...
Vitor Rodrigues, João Correia Lopes, Ana Mo...