Abstract: This paper presents a multiagent architecture and algorithms for collaborative, self-organizing learning in distributed, heterogeneous and dynamic business systems, where...
This paper presents an action case study of the process by which the Swedish computer game developer Daydream Software planned, developed, and implemented the business model for i...
In this paper, we extrapolate findings of using the Genre and Ontology based Business Information Architecture Framework (GOBIAF) as a methodology to approach enterprise architect...
The fundamental challenge of e-commerce is enabling companies to do business with one another across a network, despite different business processes and computer systems. Traditio...
Simulation can be an effective way to evaluate alternative decisions in Sense-and-Respond systems prior to taking actions to resolve existing or anticipated business situations. I...
Paul Huang, Young M. Lee, Lianjun An, Markus Ettl,...