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IUI
2011
ACM
14 years 6 months ago
Predicting and compensating for lexicon access errors
Learning a foreign language is a long, error-prone process, and much of a learner’s time is effectively spent studying vocabulary. Many errors occur because words are only partl...
Lars Yencken, Timothy Baldwin
166
Voted
KCAP
2011
ACM
14 years 6 months ago
LinkedDataLens: linked data as a network of networks
With billions of assertions and counting, the Web of Data represents the largest multi-contributor interlinked knowledge base that ever existed. We present a novel framework for a...
Yolanda Gil, Paul T. Groth
143
Voted
SIGIR
2011
ACM
14 years 6 months ago
Active learning to maximize accuracy vs. effort in interactive information retrieval
We consider an interactive information retrieval task in which the user is interested in finding several to many relevant documents with minimal effort. Given an initial documen...
Aibo Tian, Matthew Lease
ACMACE
2011
ACM
14 years 3 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...

Publication
283views
14 years 2 months ago
Security and Surveillance
Human eyes are highly efficient devices for scanning through a large quantity of low-level visual sensory data and delivering selective information to one’s brain for high-level...
Shaogang Gong, Chen Change Loy, Tao Xiang
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