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ICALT
2008
IEEE
16 years 4 days ago
Instructor-Oriented Authoring Tools for Educational Videogames
Digital games are becoming a rising trend in eLearning due to their potential educational benefits. However, their application is hindered by issues such as their high production ...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
HICSS
2007
IEEE
86views Biometrics» more  HICSS 2007»
16 years 8 hour ago
Digital Consumer Networks and Producer-Consumer Collaboration: Innovation and Product Development in the Digital Entertainment I
This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
Reina Y. Arakji, Karl Reiner Lang
ATAL
2005
Springer
15 years 11 months ago
Trusted kernel-based coalition formation
We define Trusted Kernel-based Coalition Formation as a novel extension to the traditional kernel-based coalition formation process which ensures agents choose the most reliable ...
Bastian Blankenburg, Rajdeep K. Dash, Sarvapali D....
PAAMS
2010
Springer
15 years 10 months ago
An UCT Approach for Anytime Agent-Based Planning
In this paper, we introduce a new heuristic search algorithm based on mean values for anytime planning, called MHSP. It consists in associating the principles of UCT, a bandit-base...
Damien Pellier, Bruno Bouzy, Marc Métivier
IJCAI
2007
15 years 7 months ago
Coalitional Bargaining with Agent Type Uncertainty
Coalition formation is a problem of great interest in AI, allowing groups of autonomous, individually rational agents to form stable teams. Automating the negotiations underlying ...
Georgios Chalkiadakis, Craig Boutilier