Most modern compilers operate by applying a fixed, program-independent sequence of optimizations to all programs. Compiler writers choose a single “compilation sequence”, or ...
L. Almagor, Keith D. Cooper, Alexander Grosul, Tim...
Abstract. System architectures are described in abstract terms, often using Design Patterns. Actual reuse based on such descriptions requires that each development project derive a...
The development of Multi-Agent Systems (MASs) involves special concerns, such as interaction, adaptation, autonomy, among others. Many of these concerns are overlapping, crosscut e...
We describe our first efforts to develop a set of off-the-shelf hardware components that ordinary people could connect to build a simple but useful class of embedded systems. The ...
Susan Cotterell, Frank Vahid, Walid A. Najjar, Har...
In the Sesame framework, we develop a modeling and simulation environment for the efficient design space exploration of heterogeneous embedded systems. Since Sesame recognizes se...