Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
The computation of the first complete approximations of game-theoretic optimal strategies for fullscale poker is addressed. Several abstraction techniques are combined to represe...
Darse Billings, Neil Burch, Aaron Davidson, Robert...
The discrete event simulator OMNeT++, that is programmed in C++, shows a steady growing popularity. Due to its wellstructured nature, it is easy to understand and easy to use. A s...
DNA sequence analysis depends on the accurate assembly of fragment reads for the determination of a consensus sequence. This report examines the possibility of analyzing multiple,...
In this work we report the results of a discrete time simulation model that we developed for an equipment rental business to study the impact of business decisions. The whole tool...
R. Alan Bowman, Ira J. Haimowitz, Robert M. Matthe...