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» CANS: Composable, Adaptive Network Services Infrastructure
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ICC
2007
IEEE
161views Communications» more  ICC 2007»
15 years 6 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
SOSP
2005
ACM
15 years 8 months ago
Implementing declarative overlays
Overlay networks are used today in a variety of distributed systems ranging from file-sharing and storage systems to communication infrastructures. However, designing, building a...
Boon Thau Loo, Tyson Condie, Joseph M. Hellerstein...
HPCC
2007
Springer
15 years 6 months ago
A Proactive Method for Content Distribution in a Data Indexed DHT Overlay
In a data-indexed DHT overlay network, published data annotations form distributed databases. Queries are distributed to these databases in a nonuniform way. Constructing content d...
Bassam A. Alqaralleh, Chen Wang, Bing Bing Zhou, A...
ASPLOS
2008
ACM
15 years 1 months ago
Understanding and visualizing full systems with data flow tomography
It is not uncommon for modern systems to be composed of a variety of interacting services, running across multiple machines in such a way that most developers do not really unders...
Shashidhar Mysore, Bita Mazloom, Banit Agrawal, Ti...
ICNP
1999
IEEE
15 years 4 months ago
Scaling End-to-End Multicast Transports with a Topologically-Sensitive Group Formation Protocol
While the IP unicast service has proven successful, extending end-to-end adaptation to multicast has been a difficult problem. Unlike the unicast case, multicast protocols must su...
Sylvia Ratnasamy, Steven McCanne