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NOSSDAV
2005
Springer
13 years 11 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
INFOCOM
2003
IEEE
13 years 11 months ago
Associative Search in Peer to Peer Networks: Harnessing Latent Semantics
— The success of a P2P file-sharing network highly depends on the scalability and versatility of its search mechanism. Two particularly desirable search features are scope (abil...
Edith Cohen, Amos Fiat, Haim Kaplan
CIKM
2007
Springer
14 years 13 days ago
Optimal proactive caching in peer-to-peer network: analysis and application
As a promising new technology with the unique properties like high efficiency, scalability and fault tolerance, Peer-toPeer (P2P) technology is used as the underlying network to b...
Weixiong Rao, Lei Chen 0002, Ada Wai-Chee Fu, Ying...
LCN
2006
IEEE
14 years 8 days ago
Cerco: Supporting Range Queries with a Hierarchically Structured Peer-to-Peer System
Structured Peer-to-Peer systems are designed for a highly scalable, self organizing, and efficient lookup for data. The key space of the so-called Distributed Hash Tables (DHTs) ...
Simon Rieche, Klaus Wehrle, Leo Petrak, Clemens Wr...
INFOCOM
2006
IEEE
14 years 9 days ago
AnySee: Peer-to-Peer Live Streaming
— Efficient and scalable live-streaming overlay construction has become a hot topic recently. In order to improve the performance metrics, such as startup delay, source-to-end de...
Xiaofei Liao, Hai Jin, Yunhao Liu, Lionel M. Ni, D...