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ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
15 years 5 months ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
101
Voted
VIIP
2001
15 years 3 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
AAAI
1997
15 years 3 months ago
Intelligent Agents for the Synthetic Battlefield: A Company of Rotary Wing Aircraft
1 We have constructed a team of intelligent agents that perform the tasks of an attack helicopter company for a synthetic battlefield environment used for running largescale milita...
Randall W. Hill Jr., Johnny Chen, Jonathan Gratch,...
ICRA
2010
IEEE
178views Robotics» more  ICRA 2010»
14 years 11 months ago
Biomimetic optic flow sensing applied to a lunar landing scenario
Autonomous landing on unknown extraterrestrial bodies requires fast, noise-resistant motion processing to elicit appropriate steering commands. Flying insects excellently master vi...
Florent Valette, Franck Ruffier, Stéphane V...
118
Voted
ROBOCUP
1999
Springer
95views Robotics» more  ROBOCUP 1999»
15 years 6 months ago
Spatial Agents Implemented in a Logical Expressible Language
In this paper, we present a multi-layered architecture for spatial and temporal agents. The focus is laid on the declarativity of the approach, which makes agent scripts expressive...
Frieder Stolzenburg, Oliver Obst, Jan Murray, Bj&o...