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SIGGRAPH
1994
ACM
15 years 8 months ago
A fast shadow algorithm for area light sources using backprojection
The fast identification of shadow regions due to area light sources is necessary for realistic rendering and for discontinuity meshing for global illumination. A new shadow-determ...
George Drettakis, Eugene Fiume
DGCI
2006
Springer
15 years 7 months ago
A Network Flow Algorithm for Binary Image Reconstruction from Few Projections
Tomography deals with the reconstruction of images from their projections. In this paper we focus on tomographic reconstruction of binary images (i.e., black-and-white) that do not...
Kees Joost Batenburg
119
Voted
CCGRID
2010
IEEE
15 years 5 months ago
A Bi-criteria Algorithm for Scheduling Parallel Task Graphs on Clusters
Applications structured as parallel task graphs exhibit both data and task parallelism, and arise in many domains. Scheduling these applications on parallel platforms has been a lo...
Frédéric Desprez, Frédé...
154
Voted
CPHYSICS
2008
121views more  CPHYSICS 2008»
15 years 4 months ago
A scalable parallel algorithm for large-scale reactive force-field molecular dynamics simulations
A scalable parallel algorithm has been designed to perform multimillion-atom molecular dynamics (MD) simulations, in which first principlesbased reactive force fields (ReaxFF) des...
Ken-ichi Nomura, Rajiv K. Kalia, Aiichiro Nakano, ...
IJVR
2008
111views more  IJVR 2008»
15 years 4 months ago
Improve a Game Board based on Cultural Algorithms
Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most...
Alberto Ochoa, Alejandro Padilla, Saúl Gonz...