This paper forms a continuation of our work focused on exploiting film grammar for the task of automated film understanding. We examine film rhythm, a powerful narrative concept u...
In this paper, we outline two improvements to the fast sweeping method to improve the speed of the method in general and more specifically in cases where the speed is changing rapi...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
To compensate for the inherent impedance mismatch between the relational data model (tables of tuples) and XML (ordered, unranked trees), tree join algorithms have become the prev...
In this paper, we develop a system to classify the outputs of image segmentation algorithms as perceptually relevant or perceptually irrelevant with respect to human perception. T...