We deal with the problem of obtaining rigorous bounds to the position of 3-D points computed by stereo triangulation when both the camera matrix and the image points are affected ...
Alessandro Busti, Andrea Fusiello, Arrigo Benedett...
We present an interactive reconstruction system based on space carving. The user controls the camera and object positions and their impact on the reconstruction is immediately dis...
Abstract. The plane-based calibration consists in recovering the internal parameters of the camera from the views of a planar pattern with a known geometric structure. The existing...
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
This article presents a modular, distributed and scalable many-camera system designed towards tracking multiple people simultaneously in a natural human-robot interaction scenario ...