This paper introduces a novel method for recovering both the light directions and camera poses from a single sphere. Traditional methods for estimating light directions using spher...
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
Helmholtz stereopsis is a surface reconstruction method that exploits reciprocity for the recovery of 3D shape without an assumed BRDF model, and it has been shown to yield high q...
This paper describes a platform package, called “MR Platform,” which we have been implementing for research and development of augmented reality technology and applications. T...
Interest point-based multiview 3D reconstruction and calibration methods have been very successful in select applications but are not applicable when an abundance of feature point...