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FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 3 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
CVPR
2004
IEEE
16 years 1 months ago
Non-Rigid Shape and Motion Recovery: Degenerate Deformations
This paper studies the problem of 3D non-rigid shape and motion recovery from a monocular video sequence, under the degenerate deformations. The shape of a deformable object is re...
Jing Xiao, Takeo Kanade
BMVC
2002
15 years 2 months ago
Teleoperating ROBONAUT: A case study
In this paper, we present a non-intrusive method for human motion estimation from a monocular video camera for the teleoperation of ROBONAUT (ROBOtic astroNAUT). ROBONAUT is an an...
G. Martinez, Ioannis A. Kakadiaris, Darby Magruder
FLAIRS
2010
15 years 24 days ago
Affect and Mental Engagement: Towards Adaptability for Intelligent
This paper discusses novel research conducted to study the direct impact of learner's affective changes on the value of a well established EEG-mental engagement index. An acq...
Maher Chaouachi, Pierre Chalfoun, Imene Jraidi, Cl...
CVPR
2006
IEEE
16 years 1 months ago
A Framework for Feature Selection for Background Subtraction
Background subtraction is a widely used paradigm to detect moving objects in video taken from a static camera and is used for various important applications such as video surveill...
Toufiq Parag, Ahmed M. Elgammal, Anurag Mittal