In this paper, we present a modified snake model for the problem of general video object tracking. We introduce a new external force into the snake equation based on the predictiv...
In this paper we propose a novel fast fuzzy classifier able to find regular and low distorted near regular texture taking into account the constraints of video stabilization appli...
Arcangelo Bruna, Giovanni Puglisi, Sebastiano Batt...
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...
Abstract-- We are conducting research on "Embodied Proactive Human Interface". The aim of this research is to develop a new human-friendly active interface based on two k...
A new method for noise reduction using spatiotemporal smoothing is presented in this paper. The method is developed especially for reducing the noise that arises when acquiring vi...