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» Camera Control in Computer Graphics
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140
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TPCG
2003
IEEE
15 years 7 months ago
Demosaicing of Colour Images Using Pixel Level Data-Dependent Triangulation
Single-chip digital cameras use an array of broadspectrum Charge-Coupled Devices (CCD) overlayed with a colour filter array. The filter layer consists of transparent patches of ...
Dan Su, Philip Willis
143
Voted
PG
2000
IEEE
15 years 6 months ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...
SIBGRAPI
2000
IEEE
15 years 6 months ago
Image-Based Texture Analysis for Realistic Image Synthesis
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Heinz Mayer
SIGGRAPH
1998
ACM
15 years 6 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
SI3D
1992
ACM
15 years 6 months ago
Three-Dimensional Widgets
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with lin...
D. Brookshire Conner, Scott S. Snibbe, Kenneth P. ...