Sciweavers

1349 search results - page 142 / 270
» Camera Control in Computer Graphics
Sort
View
SIGGRAPH
1996
ACM
15 years 6 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin
110
Voted
PG
2003
IEEE
15 years 7 months ago
Interactive Simulation of Burning Objects
In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and...
Zeki Melek, John Keyser
147
Voted
VVG
2003
243views Computer Vision» more  VVG 2003»
15 years 3 months ago
Enhanced Texture Editing using Self Similarity
Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing o...
Stephen Brooks, Marc Cardle, Neil A. Dodgson
129
Voted
ISMAR
2006
IEEE
15 years 8 months ago
Using aerial photographs for improved mobile AR annotation
We present a mobile augmented reality system for outdoor annotation of the real world. To reduce user burden, we use aerial photographs in addition to the wearable system’s usua...
Jason Wither, Stephen DiVerdi, Tobias Höllere...
192
Voted
ICIP
2010
IEEE
15 years 5 days ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk