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PR
2002
104views more  PR 2002»
14 years 9 months ago
A geometric approach for the analysis and computation of the intrinsic camera parameters
The authors of this paper adopted the projected characteristics of the absolute conic in terms of the Pascal's theorem to propose an entirely new camera calibration method ba...
Eduardo Bayro-Corrochano, Bodo Rosenhahn
SIGGRAPH
1991
ACM
15 years 29 days ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
90
Voted
TOG
2002
167views more  TOG 2002»
14 years 9 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
87
Voted
GBRPR
2007
Springer
15 years 3 months ago
Grouping Using Factor Graphs: An Approach for Finding Text with a Camera Phone
Abstract. We introduce a new framework for feature grouping based on factor graphs, which are graphical models that encode interactions among arbitrary numbers of random variables....
Huiying Shen, James Coughlan
IPPS
2008
IEEE
15 years 3 months ago
Wait-free Programming for General Purpose Computations on Graphics Processors
The fact that graphics processors (GPUs) are today’s most powerful computational hardware for the dollar has motivated researchers to utilize the ubiquitous and powerful GPUs fo...
Phuong Hoai Ha, Philippas Tsigas, Otto J. Anshus