We propose a method to determine camera parameters for character motion, which considers the motion by itself. The basic idea is to approximately compute the area swept by the moti...
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
This paper describes a method to estimate the temporal alignment between N unsynchronized video sequences captured by cameras with non-overlapping fields of view. The sequences a...
In conventional, visual narrative media such as film, the placement and movement of the camera can be as important a device as the events of the narrative in conveying story and m...