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» Camera Control in Computer Graphics
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SIGGRAPH
1997
ACM
15 years 6 months ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
114
Voted
ICCV
2007
IEEE
16 years 4 months ago
Learning Higher-order Transition Models in Medium-scale Camera Networks
We present a Bayesian framework for learning higherorder transition models in video surveillance networks. Such higher-order models describe object movement between cameras in the...
Ryan Farrell, David S. Doermann, Larry S. Davis
MIG
2010
Springer
15 years 23 days ago
Pose Control in Dynamic Conditions
Pose control for physically simulated characters has typically been based on proportional-derivative (PD) controllers. In this paper, we introduce a novel, analytical solution to t...
Brian F. Allen, Michael Neff, Petros Faloutsos
GRAPHICSINTERFACE
2009
15 years 3 days ago
ISO 9241-9 evaluation of video game controllers
Fifteen participants completed a study comparing video game controllers for point-select tasks. We used a Fitts' law task, as per ISO 9241-9, using the Nintendo Wii Remote fo...
Daniel Natapov, Steven J. Castellucci, I. Scott Ma...
COMPUTING
2004
204views more  COMPUTING 2004»
15 years 2 months ago
Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware
The presented image registration method uses a regularized gradient flow to correlate the intensities in two images. Thereby, an energy functional is successively minimized by des...
Robert Strzodka, Marc Droske, Martin Rumpf