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SAC
2009
ACM
15 years 7 months ago
Self-organized control of knowledge generation in pervasive computing systems
Pervasive computing devices (e.g., sensor networks, localization devices, cameras, etc.) are increasingly present in every aspect of our lives. These devices are able to generate ...
Gabriella Castelli, Ronaldo Menezes, Franco Zambon...
RT
1998
Springer
15 years 6 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
SIGGRAPH
1994
ACM
15 years 6 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
VRML
2009
ACM
15 years 8 months ago
Extending X3D for distributed multimedia processing and control
Web-based applications of interactive 3D computer graphics are showing a tendency to get more interconnected and visually complex. Virtual communities like Second Life demand real...
Michael Repplinger, Alexander Löffler, Benjam...
SIGGRAPH
2010
ACM
15 years 6 months ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann