Sciweavers

145 search results - page 21 / 29
» Camera Models and Fundamental Concepts Used in Geometric Com...
Sort
View
CVPR
2009
IEEE
16 years 4 months ago
On Edge Detection on Surfaces
Edge detection in images has been a fundamental problem in computer vision from its early days. Edge detection on surfaces, on the other hand, has received much less attention. ...
Michael Kolomenkin, Ayellet Tal, Ilan Shimshoni
ECCV
2010
Springer
15 years 2 months ago
Analyzing Depth from Coded Aperture Sets
Computational depth estimation is a central task in computer vision and graphics. A large variety of strategies have been introduced in the past relying on viewpoint variations, de...
ACMACE
2007
ACM
15 years 1 months ago
Interactive AR bowling system by vision-based tracking
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
Yuko Uematsu, Hideo Saito
GRAPHITE
2007
ACM
15 years 1 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
69
Voted
ICCV
2005
IEEE
15 years 3 months ago
Exploring the Space of a Human Action
One of the fundamental challenges of recognizing actions is accounting for the variability that arises when arbitrary cameras capture humans performing actions. In this paper, we ...
Yaser Sheikh, Mumtaz Sheikh, Mubarak Shah