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ICIP
2007
IEEE
14 years 11 months ago
Rendering-Oriented Decoding for Distributed Multi-View Coding System
This paper discusses a system in which multi-view images are captured and encoded in a distributed fashion and a viewer synthesizes a novel view from this data. We developed an ef...
Yuichi Taguchi, Takeshi Naemura
VMV
2004
100views Visualization» more  VMV 2004»
14 years 11 months ago
Vector Quantization Based Data Selection for Hand-Eye Calibration
The paper presents a new vector quantization based approach for selecting well-suited data for hand-eye calibration from a given sequence of hand and eye movements. Data selection...
Jochen Schmidt, Florian Vogt, Heinrich Niemann
WSCG
2001
90views more  WSCG 2001»
14 years 11 months ago
Photo-Realistic Simulation and Rendering of Halos
We present a technique for efficiently generating photo-realistic pictures of halos and inserting them into existing photographs. First, we describe an algorithm for producing ima...
Jean-Christophe Gonzato, Sylvain Marchand
ICPR
2010
IEEE
14 years 10 months ago
Fast Odometry Integration in Local Bundle Adjustment-Based Visual SLAM
The Simultaneous Localisation And Mapping (SLAM) for a camera moving in a scene is a long term research problem. Here we improve a recent visual SLAM which applies Local Bundle Ad...
Alexandre Eudes, Maxime Lhuillier, Sylvie Naudet-C...
AAI
2010
195views more  AAI 2010»
14 years 6 months ago
Automatic Extraction of Go Game Positions from Images: a Multi-Strategical Approach to Constrained Multi-Object Recognition
Here, we present a constrained object recognition task that has been robustly solved largely with simple machine learning methods, using a small corpus of about 100 images taken u...
Alexander K. Seewald