Sciweavers

1311 search results - page 200 / 263
» Camera Take Reconstruction
Sort
View
DGCI
1999
Springer
15 years 2 months ago
A Topological Method of Surface Representation
A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manif...
Vladimir Kovalevsky
CGI
2004
IEEE
15 years 1 months ago
CSG Operations with Voxelized Solids
We present a new technique for CSG operations with voxelized geometric objects, which are represented by truncated discrete distance fields supplemented by additional information ...
Pavol Novotný, Leonid I. Dimitrov, Milos Sr...
ICPR
2010
IEEE
15 years 7 days ago
Gaze-Motivated Compression of Illumination and View Dependent Textures
—Illumination and view dependent texture provide ample information on the appearance of real materials at the cost of enormous data storage requirements. Hence, past research foc...
Jiri Filip, Michael Haindl, Michael J. Chantler
MSV
2007
14 years 11 months ago
Analysis of a Numerical Scheme for Bioheat Simulations of Cryosurgery and its Experimental Validation on a Phantom Material
- As part of an ongoing effort to develop computerized planning tools for cryosurgery, the current study focuses on validating a numerical technique for bioheat transfer simulation...
Michael R. Rossi, Yoed Rabin
NIPS
2004
14 years 11 months ago
An Information Maximization Model of Eye Movements
We propose a sequential information maximization model as a general strategy for programming eye movements. The model reconstructs high-resolution visual information from a sequen...
Laura Walker Renninger, James M. Coughlan, Preeti ...