Tangible Lightscapes is a research on interfaces mainly based on light and gestures. The aim of my exploration is to design a vocabulary of light behaviours to show people what th...
In this paper, we introduce a semi-automated segmentation method based on minimizing the Geodesic Active Contour energy incorporating a shape prior. We increase the robustness of t...
Manuel Werlberger, Thomas Pock, Markus Unger, Hors...
In this paper, a geometric method for estimating the face pose (roll and yaw angles) from a single uncalibrated view is presented. The symmetric structure of the human face is exp...
In this paper, we present a real-time 3D pointing gesture recognition algorithm for natural human-robot interaction (HRI). The recognition errors in previous pointing gesture reco...
Behavior understanding and semantic interpretation of dynamic visual scenes have attracted a lot of attention in computer vision research community. Although the use of surveillan...
Ahmed Azough, Alexandre Delteil, Fabien De Marchi,...