Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
We introduce new small-motion multi-frame equations applicable to the reconstruction of dynamic scenes in which points are allowed to move along straight-line paths with constant ...
An algorithm is described for reconstructing images from colour sensor samples, which need not be aligned nor conform to a rectangular sampling geometry. The algorithm has applica...
The article presents the steps required to reconstruct a 3D trajectory of a golf ball flight, bounces and roll in short game. Two video cameras were used to capture the last parts...
In this paper we propose a 3D reconstruction algorithm by combining shape from silhouette with stereo. Visual hull of the object is first derived from multi-view silhouette image...