A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
This paper deals with the problem of incorporating natural regularity conditions on the motion in an MAP estimator for structure and motion recovery from uncalibrated image sequen...
Abstract. We study the special form that the general multi-image tensor formalism takes under the plane + parallax decomposition, including matching tensors and constraints, closur...
We present a global approach that enables the production of 3D soccer sequences from non-calibrated video cameras. Our system can produce a 3D animated model of the scene from a si...
We present light fall-off stereo?LFS?a new method for computing depth from scenes beyond lambertian reflectance and texture. LFS takes a number of images from a stationary camera ...