This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
An algorithm is given for computing projective structure from a set of six points seen in a sequence of many images. The method is based on the notion of duality between cameras a...
We analyze the problem of recovering the shape of a mirror surface. We generalize the results of [1], where the special case of planar and spherical mirror surfaces was considered,...
We present a variational approachto dense stereo reconstructionwhich combines powerful tools such as regularization and multi-scale processing to estimate directly depth from a num...
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...