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ICPR
2006
IEEE
15 years 11 months ago
3D Scene Reconstruction from Reflection Images in a Spherical Mirror
This paper proposes a method for reconstructing a 3D scene structure by using the images reflected in a spherical mirror. In our method, the mirror is moved freely within the fiel...
Masatsugu Kidode, Masayuki Kanbara, Naokazu Yokoya...
JVCA
2000
232views more  JVCA 2000»
14 years 9 months ago
Realistic surface reconstruction of 3D scenes from uncalibrated image sequences
This contribution addresses the problem of obtaining 3D models from image sequences. A 3D surface description of the scene is extracted completely from a set of uncalibrated camer...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
CVPR
2008
IEEE
15 years 12 months ago
Dense 3D reconstruction from specularity consistency
In this work, we consider the dense reconstruction of specular objects. We propose the use of a specularity constraint, based on surface normal/depth consistency, to define a matc...
Diego Nehab, Tim Weyrich, Szymon Rusinkiewicz
ICIP
2000
IEEE
15 years 11 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
SCIA
2005
Springer
224views Image Analysis» more  SCIA 2005»
15 years 3 months ago
Interactive 3-D Modeling System Using a Hand-Held Video Camera
Recently, a number of methods for 3-D modeling from images have been developed. However, the accuracy of a reconstructed model depends on camera positions and postures with which t...
Kenji Fudono, Tomokazu Sato, Naokazu Yokoya