As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
We describe a new method for camera autocalibration and scaled Euclidean structure and motion, from three or more views taken by a moving camera with fixed but unknown intrinsic ...
Recognition of human actions in a video acquired by a moving camera typically requires standard preprocessing steps such as motion compensation, moving object detection and object ...
Action recognition is an important and challenging topic in computer vision, with many important applications including video surveillance, automated cinematography and understand...
Object motion during camera exposure often leads to noticeable blurring artifacts. Proper elimination of this blur is challenging because the blur kernel is unknown, varies over t...