We describe an effort to train a RoboCup soccer-playing agent playing in the Simulation League using casebased reasoning. The agent learns (builds a case base) by observing the be...
Cooperative behavior is a desired trait in many fields from computer games to robotics. Yet, achieving cooperative behavior is often difficult, as maintaining shared information a...
In this paper, we describe the lessons we learned in developing AgentBuilder, a commercial system for rapidly creating agents that extract information from web sites. AgentBuilder...
Abstract. We consider a control problem where the decision maker interacts with a standard Markov decision process with the exception that the reward functions vary arbitrarily ove...
In this work we assume that there is an agent in an unknown environment (domain). This agent has some predefined actions and it can perceive its current state in the environment c...