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AAAI
2011
14 years 24 days ago
The Epistemic Logic Behind the Game Description Language
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
Ji Ruan, Michael Thielscher
ATAL
2006
Springer
15 years 4 months ago
A hierarchical approach to efficient reinforcement learning in deterministic domains
Factored representations, model-based learning, and hierarchies are well-studied techniques for improving the learning efficiency of reinforcement-learning algorithms in large-sca...
Carlos Diuk, Alexander L. Strehl, Michael L. Littm...
100
Voted
ISUVR
2007
15 years 2 months ago
Augmented Gardening System with Personalized Pedagogical Agents
—Recently, many researchers have studied on animated pedagogical agents to improve students’ learning experience in educational systems. In this paper, we describe how personal...
Sejin Oh, Woontack Woo
ECML
2007
Springer
15 years 7 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
96
Voted
ICRA
2006
IEEE
110views Robotics» more  ICRA 2006»
15 years 6 months ago
Transfer of Learning for Complex Task Domains: a Demonstration using Multiple Robots
— This paper demonstrates a learning mechanism for complex tasks. Such tasks may be inherently expensive to learn in terms of training time and/or cost of obtaining each training...
Sameer Singh, Julie A. Adams