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108
Voted
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
14 years 11 months ago
Learning physically-instantiated game play through visual observation
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...
96
Voted
AAAI
2000
15 years 2 months ago
The Emergence Engine: A Behavior Based Agent Development Environment for Artists
Many artists are intrigued by the creative possibilities presented to them by virtual worlds populated with autonomous agents. Artists wishing to explore these possibilities face ...
Eitan Mendelowitz
81
Voted
SEMWEB
2005
Springer
15 years 6 months ago
Preferential Reasoning on a Web of Trust
Abstract. We introduce a framework, based on logic programming, for preferential reasoning with agents on the Semantic Web. Initially, we encode the knowledge of an agent as a logi...
Stijn Heymans, Davy Van Nieuwenborgh, Dirk Vermeir
106
Voted
AAAI
2011
14 years 24 days ago
Relational Blocking for Causal Discovery
Blocking is a technique commonly used in manual statistical analysis to account for confounding variables. However, blocking is not currently used in automated learning algorithms...
Matthew J. Rattigan, Marc E. Maier, David Jensen
103
Voted
ATAL
2008
Springer
15 years 2 months ago
Social reward shaping in the prisoner's dilemma
Reward shaping is a well-known technique applied to help reinforcement-learning agents converge more quickly to nearoptimal behavior. In this paper, we introduce social reward sha...
Monica Babes, Enrique Munoz de Cote, Michael L. Li...