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VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
15 years 10 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
CG
2008
Springer
15 years 6 months ago
Parallel techniques for physically based simulation on multi-core processor architectures
As multi-core processor systems become more and more widespread, the demand for efficient parallel algorithms also propagates into the field of computer graphics. This is especial...
Bernhard Thomaszewski, Simon Pabst, Wolfgang Bloch...
NECO
2007
115views more  NECO 2007»
15 years 5 months ago
Training Recurrent Networks by Evolino
In recent years, gradient-based LSTM recurrent neural networks (RNNs) solved many previously RNN-unlearnable tasks. Sometimes, however, gradient information is of little use for t...
Jürgen Schmidhuber, Daan Wierstra, Matteo Gag...
EMISA
2007
Springer
16 years 8 days ago
Viewpoint-based Meta Model Engineering
: Work systems are complex artifacts that address the concerns of a large and diverse group of stakeholders. These concerns must be reflected in the models which are created as use...
Stephan Kurpjuweit, Robert Winter
ECML
2004
Springer
15 years 11 months ago
Sensitivity Analysis of the Result in Binary Decision Trees
This paper 3 proposes a new method to qualify the result given by a decision tree when it is used as a decision aid system. When the data are numerical, we compute the distance of ...
Isabelle Alvarez