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CEEMAS
2001
Springer
15 years 2 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
82
Voted
SEMWEB
2001
Springer
15 years 2 months ago
OntoMap - the Guide to the Upper-Level
Abstract. The upper-level ontologies are theories that capture the most common concepts, which are relevant for many of the tasks involving knowledge extraction, representation, an...
Atanas K. Kirakov, Marin Dimitrov
80
Voted
CODES
1999
IEEE
15 years 2 months ago
How standards will enable hardware/software co-design
o much higher levels of abstraction than today's design practices, which are usually at the level of synthesizable RTL for custom hardware or Instruction Set Simulator (ISS) f...
Mark Genoe, Christopher K. Lennard, Joachim Kunkel...
SIGGRAPH
1999
ACM
15 years 2 months ago
LCIS: A Boundary Hierarchy for Detail-Preserving Contrast Reduction
High contrast scenes are difficult to depict on low contrast displays without loss of important fine details and textures. Skilled artists preserve these details by drawing scen...
Jack Tumblin, Greg Turk
ICCV
1999
IEEE
15 years 2 months ago
Epipolar Geometry Estimation by Tensor Voting in 8D
We present a novel, efficient, initializationfree approach to the problem of epipolar geometry estimation, by formulating it as one of hyperplane inference from a sparse and noisy...
Chi-Keung Tang, Gérard G. Medioni, Mi-Suen ...