A class of techniques in computer vision and graphics is based on capturing multiple images of a scene under different illumination conditions. These techniques explore variations...
Abstract. While subsurface scattering is common in many real objects, almost all separation algorithms focus on extracting specular and diffuse components from real images. In this...
In this paper, we address the problem of shadow detection and removal from single images of natural scenes. Different from traditional methods that explore pixel or edge informati...
Many vision tasks such as scene segmentation, or the recognition of materials within a scene, become considerably easier when it is possible to measure the spectral reflectance o...
Jong-Il Park, Moon-Hyun Lee, Michael D. Grossberg,...
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...