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» Cascade Object Detection with Deformable Part Models
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WSCG
2003
149views more  WSCG 2003»
14 years 11 months ago
Simulating Deformable Tools with Haptic Feedback in a Virtual Environment
Simulations for training and analysis incorporating haptic feedback are becoming more popular and the sophistication of these simulations is increasing. Many systems now allow a r...
Stephen D. Laycock, A. M. Day
CVPR
2006
IEEE
15 years 11 months ago
Object Pose Detection in Range Scan Data
We address the problem of detecting complex articulated objects and their pose in 3D range scan data. This task is very difficult when the orientation of the object is unknown, an...
Jim Rodgers, Dragomir Anguelov, Hoi-Cheung Pang, D...
SMA
2005
ACM
239views Solid Modeling» more  SMA 2005»
15 years 3 months ago
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
In contrast to machined mechanical parts, the 3D shapes encountered in biomedical or styling applications contain many tubular parts, protrusions, engravings, embossings, folds, a...
Ignacio Llamas, Alexander Powell, Jarek Rossignac,...
CVPR
2007
IEEE
15 years 11 months ago
Flexible Object Models for Category-Level 3D Object Recognition
Today's category-level object recognition systems largely focus on fronto-parallel views of objects with characteristic texture patterns. To overcome these limitations, we pr...
Akash Kushal, Cordelia Schmid, Jean Ponce
JVCA
2006
206views more  JVCA 2006»
14 years 9 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim