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CGF
2011
14 years 1 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
ICCV
1995
IEEE
15 years 1 months ago
Topologically Adaptable Snakes
This paper presents a topologically adaptable snakes model for image segmentation and object representation. The model is embedded in the framework of domain subdivision using sim...
Tim McInerney, Demetri Terzopoulos
CVPR
2008
IEEE
15 years 11 months ago
Parameterized Kernel Principal Component Analysis: Theory and applications to supervised and unsupervised image alignment
Parameterized Appearance Models (PAMs) (e.g. eigentracking, active appearance models, morphable models) use Principal Component Analysis (PCA) to model the shape and appearance of...
Fernando De la Torre, Minh Hoai Nguyen
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
15 years 2 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
CVIU
2007
193views more  CVIU 2007»
14 years 9 months ago
Interpretation of complex scenes using dynamic tree-structure Bayesian networks
This paper addresses the problem of object detection and recognition in complex scenes, where objects are partially occluded. The approach presented herein is based on the hypothe...
Sinisa Todorovic, Michael C. Nechyba