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CODES
1999
IEEE
15 years 2 months ago
An ASIP design methodology for embedded systems
A well-known challenge during processor design is to obtain the best possible results for a typical target application domain that is generally described as a set of benchmarks. O...
Kayhan Küçükçakar
DIGRA
2005
Springer
15 years 3 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
CSMR
2005
IEEE
15 years 3 months ago
Clustering Data Retrieved from Java Source Code to Support Software Maintenance: A Case Study
Data mining is a technology recently used in support of software maintenance in various contexts. Our works focuses on achieving a high level understanding of Java systems without...
Dimitris Rousidis, Christos Tjortjis
IJAOSE
2008
83views more  IJAOSE 2008»
14 years 9 months ago
PASSIM: a simulation-based process for the development of multi-agent systems
: This paper presents the Process for Agent Specification, Simulation and Implementation (PASSIM), a simulation-based development process for Multi-agent Systems (MASs), which was ...
Massimo Cossentino, Giancarlo Fortino, Alfredo Gar...
CODES
2006
IEEE
15 years 3 months ago
TLM/network design space exploration for networked embedded systems
This paper presents a methodology to combine Transaction Level Modeling and System/Network co-simulation for the design of networked embedded systems. As a result, a new design di...
Nicola Bombieri, Franco Fummi, Davide Quaglia