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CODES
1999
IEEE
15 years 9 months ago
An ASIP design methodology for embedded systems
A well-known challenge during processor design is to obtain the best possible results for a typical target application domain that is generally described as a set of benchmarks. O...
Kayhan Küçükçakar
DIGRA
2005
Springer
15 years 10 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
CSMR
2005
IEEE
15 years 10 months ago
Clustering Data Retrieved from Java Source Code to Support Software Maintenance: A Case Study
Data mining is a technology recently used in support of software maintenance in various contexts. Our works focuses on achieving a high level understanding of Java systems without...
Dimitris Rousidis, Christos Tjortjis
IJAOSE
2008
83views more  IJAOSE 2008»
15 years 5 months ago
PASSIM: a simulation-based process for the development of multi-agent systems
: This paper presents the Process for Agent Specification, Simulation and Implementation (PASSIM), a simulation-based development process for Multi-agent Systems (MASs), which was ...
Massimo Cossentino, Giancarlo Fortino, Alfredo Gar...
CODES
2006
IEEE
15 years 11 months ago
TLM/network design space exploration for networked embedded systems
This paper presents a methodology to combine Transaction Level Modeling and System/Network co-simulation for the design of networked embedded systems. As a result, a new design di...
Nicola Bombieri, Franco Fummi, Davide Quaglia