A well-known challenge during processor design is to obtain the best possible results for a typical target application domain that is generally described as a set of benchmarks. O...
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Data mining is a technology recently used in support of software maintenance in various contexts. Our works focuses on achieving a high level understanding of Java systems without...
: This paper presents the Process for Agent Specification, Simulation and Implementation (PASSIM), a simulation-based development process for Multi-agent Systems (MASs), which was ...
This paper presents a methodology to combine Transaction Level Modeling and System/Network co-simulation for the design of networked embedded systems. As a result, a new design di...