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ACMACE
2009
ACM
15 years 4 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
MLMI
2004
Springer
15 years 3 months ago
Towards Predicting Optimal Fusion Candidates: A Case Study on Biometric Authentication Tasks
Combining multiple information sources, typically from several data streams is a very promising approach, both in experiments and to some extend in various real-life applications. ...
Norman Poh, Samy Bengio
ECCV
2004
Springer
15 years 3 months ago
Biometric Sensor Interoperability: A Case Study in Fingerprints
The problem of biometric sensor interoperability has received limited attention in the literature. Most biometric systems operate under the assumption that the data (viz., images) ...
Arun Ross, Anil K. Jain
ACMDIS
2004
ACM
15 years 3 months ago
Sharing multimedia content with interactive public displays: a case study
The Plasma Posters are large screen, digital, interactive posterboards designed for informal content sharing within teams, groups, organizations and communities. Leveraging the fa...
Elizabeth F. Churchill, Les Nelson, Laurent Denoue...
CHI
2007
ACM
15 years 10 months ago
Work-centered design: a case study of a mixed-initiative scheduler
We present the case study of a complex, mixed-initiative scheduling system to illustrate Work-Centered Design (WCD), a new approach for the design of information systems. WCD is b...
Keith A. Butler, Jiajie Zhang, Chris Esposito, Ali...