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SIGGRAPH
1991
ACM
15 years 1 months ago
Coping with friction for non-penetrating rigid body simulation
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
David Baraff
HT
2009
ACM
15 years 1 months ago
Dynamic hypertext generation for reusing open corpus content
Adaptive hypermedia systems traditionally focus on providing personalised learning services for formal or informal learners. The learning material is typically sourced from a prop...
Ben Steichen, Séamus Lawless, Alexander O'C...
SCA
2007
15 years 11 days ago
Adaptive deformations with fast tight bounds
Simulation of deformations and collision detection are two highly intertwined problems that are often treated separately. This is especially true in existing elegant adaptive simu...
Miguel A. Otaduy, Daniel Germann, Stephane Redon, ...
VISSYM
2007
15 years 11 days ago
Flexible And Topologically Localized Segmentation
One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...
Gunnar Johansson, Ken Museth, Hamish Carr
SGP
2004
15 years 11 days ago
Shape Segmentation Using Local Slippage Analysis
We propose a method for segmentation of 3D scanned shapes into simple geometric parts. Given an input point cloud, our method computes a set of components which possess one or mor...
Natasha Gelfand, Leonidas J. Guibas