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» Causality and virtual reality art
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GW
2003
Springer
146views Biometrics» more  GW 2003»
15 years 2 months ago
Analysis of Expressive Gesture: The EyesWeb Expressive Gesture Processing Library
This paper presents some results of a research work concerning algorithms and computational models for real-time analysis of expressive gesture in full-body human movement. As a ma...
Antonio Camurri, Barbara Mazzarino, Gualtiero Volp...
75
Voted
ICRA
2000
IEEE
86views Robotics» more  ICRA 2000»
15 years 1 months ago
Randomized Planning for Short Inspection Paths
This paper addresses the following inspection problem: given a known workspace and a robot with vision capabilities compute a short path path for the robot such that each point on...
Tim Danner, Lydia E. Kavraki
ICASSP
2011
IEEE
14 years 1 months ago
Perceiving graphical and pictorial information via touch and hearing
With the ever increasing availability of the Internet and electronic media rich in graphical and pictorial information – for communication, commerce, entertainment, art, educati...
Pubudu Madhawa Silva, Thrasyvoulos N. Pappas, Josh...
IUI
2004
ACM
15 years 3 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
VRML
2009
ACM
15 years 4 months ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello