Point-based modeling and rendering is an active area of research in Computer Graphics. The concept of points with attributes (e.g. normals) is usually referred to as surfels, and ...
Marcus A. C. Farias, Carlos Eduardo Scheidegger, J...
This paper presents an example of how existing visualization methods can be successfully applied { after minor modi cations { for allowing new, sometimes unexpected insight in sci...
Abstract. Nearest neighbor searching is a fundamental computational problem. A set of n data points is given in real d-dimensional space, and the problem is to preprocess these poi...
This paper describes the structured ASIC technology and impacts to the implementation flow. With an optimized and programmable structure, the structured ASIC technology indeed int...
Abstract. This paper studies how to adjoin probability to event structures, leading to the model of probabilistic event structures. In their simplest form probabilistic choice is l...