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ATAL
2008
Springer
14 years 11 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
BC
2006
132views more  BC 2006»
14 years 9 months ago
Local visual homing by matched-filter descent in image distances
Abstract In natural images, the distance measure between two images taken at different locations rises smoothly with increasing distance between the locations. This fact can be exp...
Ralf Möller, Andrew Vardy
CVPR
2003
IEEE
15 years 3 months ago
Dynamic Depth Recovery from Unsynchronized Video Streams
In this paper, we propose an algorithm for estimating dense depth information of dynamic scenes from multiple video streams captured using unsynchronized stationary cameras. We so...
Chunxiao Zhou, Hai Tao
CVPR
2010
IEEE
15 years 6 months ago
Chaotic Invariants of Lagrangian Particle Trajectories for Anomaly Detection in Crowded Scenes
A novel method for crowd flow modeling and anomaly detection is proposed for both coherent and incoherent scenes. The novelty is revealed in three aspects. First, it is a unique ut...
Shandong Wu, Brian E. Moore, and Mubarak Shah
ECCV
2006
Springer
15 years 11 months ago
An Intensity Similarity Measure in Low-Light Conditions
In low-light conditions, it is known that Poisson noise and quantization noise become dominant sources of noise. While intensity difference is usually measured by Euclidean distanc...
François Alter, Yasuyuki Matsushita, Xiaoou...